Harvest Time | Autumn/Fall/Thanksgiving Note Recognition Games (2 Games in 1)

  • $3.15
    Unit price per 
  • Save $1.26
LEVEL Late Beginner
PRODUCT TYPE Digital Download


Picture this: you have a beginner student. They're 13. They desperately need to practice their note reading skills, but you know if you bring out the flashcards or cutesy racing games there'll be eye rolls and teenagery sighs. Those sorts of things are just not *cool* enough for teenage students. 

Does this sound familiar? 

Now, I'm not saying that this game is *cool* (I'm not even sure I know what *cool* is!) but games like this feel more mature to older students, and they don't feel like they're playing a game aimed at younger students.

To start with, they've got to understand the rules of the game, which are more complex than simply 'move around the board answering questions'.

The student can be completely left to their own devices, working out the notes on their cards independently, creating the feel that it's just two people playing a card game, and it just so happens that they're having to identify musical notes in order to play. 

The cards for 'Harvest Time' can be used to play two different games: 

VEGGIE PAIRS 
The first of the games is Veggie Pairs

In this game, each player is dealt three cards. Four cards are placed face up in the middle of the table, and the rest of the cards are placed face down in a deck. 

Players take it in turns to try and match a card in their hand with a card on the table to make a pair (for example a piano 'C' with a bass clef 'C'). 

If they're successful, they put the pair to the side and replace the face up card with a card from the deck. 

If they're unsuccessful, they pick up a card from the deck and add it to their hand. 

The player who runs out of cards in their hand first, wins! 

UP OR DOWN
The second game you can play is UP OR DOWN

Players are dealt three cards, four cards are placed face up on the table with lots of space around them, and the rest are placed face down in a deck. 

Players take it in turns to try and place one of their cards down on the table. They can only place a card down if it is one note higher or lower than one of the notes already down on the table. 

If a player cannot place a card down, they pick up a card from the deck and add it to their hand. 

The player who runs out of cards in their hand first is the winner. 

Included in the digital download: 
- 28 Note Cards (7 letters, 7 treble clef, 7 bass clef, 7 piano), with a vegetable on each card
Side note - Yes, the vegetables are adorable and have little faces, but even the most teenagery teenager can appreciate cute! 
- Written instructions on how to play the two games
- Photo instructions showing how to set up the games

Side note number two - Speaking from experience, sometimes adult students love playing games like this in their lessons! 



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